Star Citizen

Enhance your gameplay, get more capabilities with the 3dRudder

The uncategorizable, rich, and complex, Star Citizen calls upon a larger set of peripherals than other games. Next to an HOTAS, the 3dRudder brings its versatility to the game, adding new capabilities and providing more control to the players: more precise landing, additional maneuvers when flying, natural locomotion when in FPS mode, and whatever combinations you come up with. The 3dRudder raises the Star Citizen experience to a whole new level.

Without the 3dRudder

If you like games in which you can explore space, fly a ship, engage in first-person-combat, have social interactions and create your own destiny, well, there’s probably only one game that offers it all: Star Citizen.
Initially developed as a sole spatial flight simulator, Star Citizen has pretty much evolved since the beginning. Uncategorizable, rich, and complex, Star Citizen might as well have created a new game genre in itself. Its breathtaking graphics, its endlessly evolving gameplay, are probably the reason why the community has gained more than 1.8 million people in less than 3 years.
Star Citizen was created by Chris Roberts (Wing Commander, Freelancer) and introduced as a crowdfunded game. Available in its pre-release version, the official release date is still to be announced.

As crazy as it may sound, to fully enjoy the Star Citizen’s gameplay, you need quite a gear: as star players will state, a keyboard and a mouse is just not enough. Add a combination of Throttle and Joystick -sorry, HOTAS- and you’re closer to what it takes. Unfortunately, you still have only 2 hands, and multiplying controls may soon become a challenge.

With the 3dRudder

Now, think about all the stuff you could do if you had 2 hands AND 2 feet. That’s what the 3dRudder offers: empowering your feet to enhance your capabilities. With up to 8 key bindings, the 3dRudder opens up a whole new world of possibilities, especially when it comes to moving your avatar or piloting your ship. The 3dRudder can be used either to control movement, the way you'd move with an overboard that could also move up and down (4 axes), or to control the altitude to fly a spaceship.

In combination with your existing HOTAS, you can assign strafe and other commands to the 3dRudder for delicate maneuvers like landing. Moreover, the 3dRudder is a progressive device: the more you tilt it the faster you go. It's also incredibly precise.

Or you can use the 3dRudder to aim the gimbaled weapons. Or move flying to your feet and use your existing HOTAS for the gimbaled.

And you'll probably come up with your own combinations. Possibilities are endless.

For the FPS part of the game, you can use the keyboard mode of the 3dRudder and move WASD to your feet, for a much more natural experience.

How to set it up?

To play Star Citizen with the 3dRudder as an HOTAS is quite simple: launch the 3dRudder Dashboard, go to the ‘Joystick’ menu, tick the ‘HOTAS’ box and click on ‘Activate’. Once your 3dRudder is activated as an HOTAS, you can start mapping your own configuration and transfer controls to your 3dRudder with up to 8 key bindings.

For the FPS part, go to the keyboard tab of the 3dRudder dashboard software. fill in the letters on the various axes (up to 8) and click "Activate". You can now "walk" while seated. Surprisingly, it will feel very natural.

You want to know what kind of incredible configuration you can create? Check the table below, or download it here.

Configurations to play Star Citizen with 3dRudder

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